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	<title>Shane&#039;s blog &#187; GBCanvas</title>
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		<title>Game Boy resolution problem has no real resolution.</title>
		<link>http://blog.shamess.info/2009/08/26/game-boy-resolution-problem-has-no-real-resolution/</link>
		<comments>http://blog.shamess.info/2009/08/26/game-boy-resolution-problem-has-no-real-resolution/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 16:06:11 +0000</pubDate>
		<dc:creator>Shane</dc:creator>
				<category><![CDATA[GBCanvas]]></category>
		<category><![CDATA[game boy colour]]></category>

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		<description><![CDATA[I was looking up information about the resolution of Game Boy Colour, and found it to be a few different sizes depending on what version you own. But I don&#8217;t remember playing any games on a 640 x 350 screen. &#8230; <a href="http://blog.shamess.info/2009/08/26/game-boy-resolution-problem-has-no-real-resolution/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I was looking up information about the resolution of Game Boy Colour, and found it to be a <a title="Skip down to &quot;Game Boy comparison&quot;" href="http://www.manifest-tech.com/ce_games/game_boy.htm">few different sizes</a> depending on what version you own. But I don&#8217;t remember playing any games on a 640 x 350 screen. The smallest resolution available is 160 x 140 which may have made more sense, but I was still unsure.</p>
<div id="attachment_777" class="wp-caption alignright" style="width: 330px"><img class="size-full wp-image-777" title="zelda-links-awakening-big" src="http://blog.shamess.info/wp-content/uploads/2009/08/zelda-links-awakening-big.gif" alt="Ah, I remember it well." width="320" height="288" /><p class="wp-caption-text">Ah, I remember it well.</p></div>
<p>I decided to look around my house to find my Game Boy and my Link&#8217;s Awakening cartridge so I could just count the pixels, but apparently my sister is holding them hostage somewhere. I had to settle for a screen shot and found the image to the right.</p>
<p>That&#8217;s pretty much how I remember it, to scale and everything. But the resolution of 320 x 288 doesn&#8217;t fit any of the resolutions for any figures I can find. And even then each pseudo-pixel is 4 x 4.</p>
<p>That must mean that developers were able to set the resolution they wanted to work with, and the Game Boy just scaled it up or down to fit the screen.</p>
<p>Come to think of it, that makes absolute sense, being as we don&#8217;t have four different versions of the game for four different consoles. Although, I&#8217;m not exactly sure how at the moment, since by just looking at the numbers I can&#8217;t see how they&#8217;d all factor to the same scale. Maybe some games just have a border around them. I can&#8217;t remember that though.</p>
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